HMHarish Marisetty
Products6 Running1,987 Reading290
Senior AI Product Manager · Tanla Platforms · Hyderabad

Harish Marisetty

A Lead Product Manager with 13 years of experience building customer-focused digital and AI products. Specialises in agentic and GenAI platform development, continuous product discovery, OKR-driven roadmaps, and delivering impact through data, user research and experimentation.

LinkedIn Work profile Fitness Reading

Outcomes achieved

Last 3 roles
45M+subscribers protected from scamsWisely AI · Tanla
10d → hrsQBR preparation with a GenAI analystWise Albert · Tanla
60 → 95%answer accuracy, multi-agent NL-to-SQLWise Albert · Tanla
$0.5M/moincremental revenue, +5% M2 retentionAce Club · A23 Rummy
2xtourney revenue through A/B testsTourneys · A23 Rummy
20 → 68.6%sign-up conversionLearning App · Extramarks

Let's talk.

Products, AI, or the last book you read. Email is the quickest way to reach me.

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Designed and built by Harish with Claude · Product screens are redrawn illustrations · Updated Oct 2026

Home Case studies

Selected work

Three projects, each with the problem, how it was validated, the decisions and trade-offs, and the results.

Wise Albert

Tanla Platforms · Multi-agent GenAI · Most important project
2025 – now

From 2–3 day data requests to answers inside the meeting. A multi-agent intelligence system for telco teams at Indosat Ooredoo Hutchison: discovery, a semantic layer, two models routed by risk, and a verifier on every claim.

10 days → hours QBR prep>90% data accuracy4.9s P50 latency<1% PII leakage
InsideContextProblemDiscoveryArchitectureEvalsImpact
Read case study

Ace Club

Head Digital Works · A23 Rummy · Retention
Lead PM

Loyalty for the players behind 80% of revenue. A five-tier program that lifted M2 retention 5%, and the experiments before and after launch that shaped it.

+5% M2 retention+$0.5M a month81% raised monthly play+42% days played, Ambassadors
InsideProblemSolutionResultsExperiments
Read case study

Tourneys & Run Rummy

Head Digital Works · A23 Rummy · Growth
Lead PM

Doubling revenue with experiments. A/B tests on configs, rebuys and comms, a discoverability-first revamp, and a new game variant.

2x tourney revenue0.8 → 2.5 rake-to-spends33 → 38% D30 retention+$0.3M a month, Run Rummy
InsideGoalApproachRun Rummy
Read case study
Work profilePrinciples
Home Work profile

13 years of building

Telecom, gaming, edtech, enterprise SaaS, healthcare and the public sector. B.Tech in Naval Architecture and Ocean Engineering, IIT Madras.

Product
Vision & strategyContinuous discoveryOKR roadmapsA/B testingUser research
AI
Multi-agent systemsNL-to-SQLRAG & LLM evalsKnowledge graphsGuardrails
Tools
LangGraphLangSmithRillOpenMetadataMixpanelSQLFigma

Senior AI Product Manager

Tanla Platforms · Wise Albert, Wisely AI
Oct 2025 – Present

Wise Albert is a multi-agent GenAI intelligence platform for telcos.

45M+ subscribers protected464M scams blocked60 → 95% accuracy~80% stickiness
  • Launched Wisely AI anti-scam and anti-spam with Indosat Ooredoo Hutchison, protecting 45M+ subscribers, blocking 464M scam attempts and averting USD 715M in fraud losses.
  • Launched Wise Albert, a multi-agent NL-to-SQL analytics platform for telcos. Shipped 10+ capabilities, lifting accuracy 60% → 95% and task completion 70% → >90%, and cutting latency 40s → <15s. Achieved ~80% stickiness across 50 users at IOH.
  • Built the LLM eval and safety layer: LLM-as-a-Judge across 50+ test cases and 8 KRIs, plus guardrails delivering >90% input-safety detection, <1% PII leakage and <10% hallucination. The benchmark drove the hybrid-model decision and cut inference cost.
  • Architected a modular, multi-tenant knowledge graph and ontology layer unifying 138+ data fields across network, billing, SDK and scam-corpus sources, so any new telco can onboard as a config-only tenant.

Lead Product Manager

Head Digital Works · A23 Rummy
Dec 2022 – Sep 2025

A real-money mobile gaming app with revenue of ~$17.5M a month, 5M MAU and 1M DAU.

+5% M2 retention$0.5M/mo Ace Club2x tourney revenue+$0.3M/mo Run Rummy
  • Launched Ace Club, a loyalty and rewards program for high-value players (80% of revenue), improving M2 retention by 5% and driving $0.5M a month incremental revenue. Promoted to Lead PM within a year for delivering 10% revenue growth, and led a team of 6 PMs.
  • Scaled the tourneys business 2x ($0.2M → $0.4M a month) by A/B testing configs, rebuys and communications, lifting rake-to-spends 0.8 → 2.5, stickiness 16% → 25% and D30 retention 33% → 38% through a discoverability-led UI/UX revamp (+15% tab-to-click).
  • Launched Run Rummy, a new variant that lets players pick their own Joker, lifting average games per DAU by 10% and adding $0.3M a month (2% of revenue).

Product Manager, Learning App

Extramarks Education
Aug 2021 – Nov 2022

A learning solution for K-12 and JEE students.

20 → 68.6% sign-up conversion~200% engagement time5k schools on Logbook
  • Launched and scaled the Learning App to 12M downloads and 0.45M MAU, improving sign-up conversion 20% → 68.6% and engagement time by ~200% through user research and A/B testing.
  • Built Logbook, a data lake and analytics platform integrating Salesforce CRM, Adjust and the app database for all reporting needs across 5k schools and 10k employees.

Product Manager, Kaizala and M365

Microsoft IDC
Feb 2020 – Jul 2021

A secure messaging and work-management app with 1.7M users and 1.3M MAU.

4.3 → 4.67 Play rating+15% time spent2nd of 5k hackathon projects
  • Improved the Google Play rating 4.3 → 4.67 and lifted average time spent per user by 15% by prioritising feedback-driven features: dark mode, audio notes, and media and call fixes.
  • Strategised, designed and built the PoC integrating Kaizala with Mishtu to stream video in low-bandwidth areas. Placed second in Microsoft's internal FHL hackathon out of 5k projects.

Product Owner

CureNgo · Ucchvas Rehab Center
Nov 2018 – Feb 2020

A B2B SaaS platform serving the physiotherapy and rehabilitation ecosystem.

4 apps launched$54k saved in-house2 centres digitised
  • Built the platform from spec to launch across 4 apps (practitioner, admin, patient), securing a $137k budget, saving $54k by building an in-house team, and digitising 2 centres with 40 practitioners and 100 patients.
Earlier roles2013 – 2018
Business Analyst, Digital IndiaMicrosoft IDC2017 – 18

Predicted refractive error for 2,000 children (95% confidence) and diabetic retinopathy for 1,000 people by integrating Tamil Nadu RBSK data with Microsoft's MINE AI APIs.

Executive Assistant to CEORural Development Dept, Govt. of Andhra Pradesh2015 – 16

Reduced manual authentication cases by 80% in $4.2M of pension disbursement through a Kaizala integration, across a $328M annual program spanning 10 state directors.

Assistant Manager, Organisational ExcellenceBharat Financial Inclusion Ltd.2013 – 15

Cut credit-bureau de-dupe cases by 50% by delinking false matches, and trained 13k people on government schemes, delivering 10k cataract surgeries on a $300k budget.

Case studiesPrinciplesBookshelf
Home Principles

What shipping has taught me

Twelve principles, each written as a trade-off I'd make again and linked to the work where it held up.

Building with AI

Six rules for putting AI in front of customers.

01

Be deterministic where it matters

Governed metrics over generated SQL

Numbers come from governed metric definitions in a semantic layer, never from LLM-written SQL. The model explains and narrates; it doesn't calculate.

02

Ground every claim, or don't make it

Citations over confidence

Documents go through RAG with citations; every number names its table, time window and dimension. A verifier checks each claim before the user sees it.

03

Design the refusal as carefully as the answer

Guardrails on the way in and the way out

Every input is screened for unsafe or manipulative prompts, and every output for PII, before anyone sees it. At launch the guardrails caught over 90% of unsafe inputs, with PII leakage under 1% and hallucination under 10%. When a request crosses a line, the agent declines with a clear reason instead of improvising.

04

Set pre-launch metrics, then track them continuously

Agreed thresholds over judgement after the fact

Before launch we agreed an 8-KRA weighted scorecard, with data accuracy at 25% and pass marks for safety, PII and hallucination. After launch, LangSmith traces every step and LLM-as-a-Judge re-scores 50+ test cases on each release, so a regression shows up before a customer finds it.

05

Keep a human where the stakes are

AI removes the assembly, not the accountability

The QBR generator drafts with every number cited, and a person reviews and owns it before it reaches the customer.

06

Measure trust through behaviour

What people do over what they say

Stickiness of ~80% says more than a satisfaction score. In Wisely AI, the answer rate on flagged spam calls fell from 44% to 27%: people acted on the alerts.

Building products

Six habits from books I've read, tested at work.

01

Validate the "what" before the "how"

Evidence before architecture

Architecture built on wrong assumptions is far more expensive than a week of discovery. On Wise Albert, interviews came before architecture, and every P0 use case was validated with the team that would use it.

The Lean Startup Eric RiesThe Mom Test Rob Fitzpatrick
02

Make discovery weekly, not a phase

A habit over a one-off project

I set up continuous discovery across the org at A23. It surfaced the two opportunities that shaped my roadmap: what high-value players needed, and retention features nobody could find.

Continuous Discovery Habits Teresa TorresInspired Marty Cagan
03

Launch is the midpoint

Outcomes over ship dates

Ace Club was measured against an HVP retention OKR, not a ship date. After launch, 80% of players were using their benefits within 3 days, so we redesigned how benefits were spaced.

Measure What Matters John DoerrOutcomes Over Output Joshua Seiden
04

If people can't find it, it doesn't exist

Discoverability before new features

The tourney revamp started with discoverability rather than new features, and tab-to-click rose 15%. In Ace Club, 60% of upgraded players opened their progress dashboard more than 10 times.

The Design of Everyday Things Don NormanHooked Nir Eyal
05

Experiment by default

Evidence from tests over opinions in meetings

Tourney configs, rebuys and comms were A/B tested instead of argued, and revenue doubled. Ace Club was tested before, at and after launch. Logbook made cohorts, funnels and experiment reads a daily habit at Extramarks.

Inspired Marty CaganEscaping the Build Trap Melissa Perri
06

Small habits compound

Consistency over intensity

The same idea runs my life outside work: 1,987 days of running in a row and 290 books. It's how I run products and teams too.

Atomic Habits James ClearThe Psychology of Money Morgan Housel
BookshelfCase studies
Home Bookshelf

Product & tech shelf

46 product, technology and leadership books I've finished, newest first on each shelf. marks frameworks I applied directly in Wise Albert's discovery. For all 290 books, open my reading dashboard.

Reading dashboard Principles
All work
Case study · Tanla Platforms · My most important project

Wise Albert

A multi-agent intelligence system we launched with Indosat Ooredoo Hutchison. Internal teams and IOH stakeholders get insights, and act on them, by asking questions in plain language instead of raising data requests. It was also my first time building a native AI product.

Role
Senior AI PM, discovery to launch
Timeline
Oct 2025 – present
Users
CS, product, IOH network & analytics teams
Stack
LangGraph, LangSmith, Rill, ClickHouse, Neo4j
10 days → hoursQBR preparation; CS now reviews drafts instead of assembling them
2–3 days → ~0Dependence on the DB team; answers come inside the meeting
>90%Data accuracy at launch, with <10% hallucination
4.9sP50 latency, with <1% PII leakage
Wise Albert · redrawn illustration
Why did SDK activations drop this quarter?
Daily activations halved, 24K → 12K. The weekly impact summary now flags drops like this when they happen, not at the QBR.
SDK funnel · ClickHousesemantic layer · Rill✓ verifier passed

01Context

Wisely AI is our anti-scam and anti-spam platform at IOH in Indonesia. Over the same period it was protecting users, churn came down from 1.9% to 1.4%.

Coverage95M+

subscribers covered

Scale15.6B+

interactions processed

Protection45M · $715M

users protected, fraud loss averted

The product was working, but we couldn't prove its impact quickly or catch problems early.

02The problem

Working with teams internally and at IOH, I found problems on both sides:

DB dependence

Every non-standard question took 2–3 days, so we couldn't answer IOH inside a meeting.

Manual QBRs

The CS team spent up to 10 days assembling each QBR by hand.

No monitoring

Daily SDK activations halved, 24K → 12K, and nobody noticed until the QBR.

Siloed context

Discussions and commitments were spread across mail, Jira, Confluence and dashboards, and updates to IOH got missed.

03Discovery & validation

Before finalising the architecture, I ran interviews and focus groups with IOH's network and data analytics teams and our own CS and product teams. I asked about past behaviour, not hypotheticals: "walk me through your last QBR prep," not "would you use an AI assistant."

Use cases surfaced from interviews and focus groups
16
P0, each validated with the team that would use it
9

I RICE-scored them and mapped the top ones to the problems:

DB dependence2–3 days per question
Conversational dashboardPlain-language questions over governed metrics, answered in the meeting
Manual QBRsUp to 10 days each
QBR generatorDrafts the QBR with every number cited to its source; a person reviews it
No monitoringDrops found at the QBR
Weekly impact summaryAnomaly alerts push deviations like the SDK drop as they happen
Siloed contextMissed updates
Personal intelligence agentConnects Outlook, Jira and Confluence into a weekly priority digest and a tracker of open commitments to IOH

04Two prioritisation calls

Shared layer first

All four features draw on the same metric definitions, so I built the shared metrics layer first. That made each later feature much cheaper.

Ship at 80%

I shipped with the 80% of P0 metrics that were available, and ran the ARPU billing-data agreement with IOH in parallel instead of delaying the release.

05Architecture

ClickHouse for metrics, Neo4j for the knowledge graph, Rill as the semantic layer, and LangGraph agents traced in LangSmith, with governed web search for public benchmarks.

Three decisions mattered most:

Semantic layer instead of LLM-written SQL

Why

Numbers are computed from governed metric definitions, so they're exact.

Trade-off

Undefined metrics can't be answered. But "I can't answer that" is safer than giving a telco customer a wrong number.

RAG only for documents, never for metrics

Why

RAG covers mail, Jira and past QBRs; numbers come from the semantic layer. I chose RAG over fine-tuning because our facts change daily and every answer needs a citation.

Trade-off

Two retrieval paths to build and maintain, with routing that has to get the question type right.

Two models, routed by risk

Why

In our bake-off, no single model won everything: one was more accurate on numbers and hallucinated less, the other reasoned better. Numbers and anything touching PII go to the first, reasoning over aggregated data goes to the second, and a separate verifier checks every claim.

Trade-off

Extra latency from routing and verification.

06How I measured quality

The bake-off used a weighted scorecard across eight KRAs. The weights follow the risk profile of a decision-intelligence product: a wrong number costs more than a slow one.

Data accuracy25%
Response quality20%
Compliance & PII15%
Latency10%
Coverage of cuts10%
Visuals & insights10%
Cost (TCO)5%
Extensibility5%

07Impact

  • QBR preparation went from ~10 days to a few hours. The CS team now reviews drafts instead of assembling them.
  • DB-team dependency is close to zero. Questions that took 2–3 days are answered inside the meeting with IOH.
  • Model quality at launch: over 90% data accuracy, under 10% hallucination, under 1% PII leakage, and P50 latency of 4.9 seconds.
  • ~80% stickiness across 50 users at IOH, with task completion up from 70% to over 90%.
  • Our own evaluation flagged web search and dashboard automation as gaps, and we've since shipped both.

Saying "I can't answer that" is safer than giving a telco customer a wrong number.

Designed and specified, not yet shipped: a Deep Research mode for long-form, multi-source analysis.

All work
Case study · Head Digital Works · A23 Rummy

Ace Club

High-value players drove 80% of revenue in a real-money game with ~$17.5M monthly revenue, but the loyalty program wasn't keeping them engaged. I launched Ace Club, a five-tier rewards program, which lifted M2 retention by 5% and added $0.5M a month.

Role
Lead PM, team of 6 PMs
Scale
5M MAU · 1M DAU
Goal
OKR: high-value player retention
Methods
Discovery, cohort analysis, budget modelling
+5%M2 retention, high-value players
$0.5MIncremental revenue a month
81%Of upgraded players raised their monthly play
+42%Days played by Ambassador upgrades, vs 10% organic
Ace Club
Your levelDiamond
9,300 APAmbassador at 15,000
2.5 AP per 100 wagered
Ace Points to cash, 20:1
Your benefits
Monthly purchase offer
Upgrade reward
Birthday & anniversary bonus
Priority support
Renews in 6 monthsKeep playing to stay

Redrawn illustrations of the concept, not production screenshots. Point balances are examples; earn rates and the 15,000 AP threshold are from the spec.

01The problem

A23 ran a loyalty program and a separate VIP club. Neither drove stickiness: benefits barely differed between levels, so players had little reason to move up. Continuous discovery also showed that existing retention features were hard to find.

With high-value players behind 80% of revenue, even a small retention gain was worth a lot. The goal was set as an OKR on HVP retention, not a feature launch.

02The solution

We merged both programs into Ace Club: five tiers with distinct benefits, a points system that rewards recent activity, and a dashboard that shows players exactly what the next level takes.

Bronze1 AP
Silver1.5 AP
Gold2 AP
Diamond2.5 AP
Ambassador3 AP

Ace Points earned per 100 wagered, by tier.

Earn and burn

Higher tiers earn faster, which motivates the climb. Points convert to cash at 20:1 to raise their perceived value.

Validity & renewal

Tiers reflect recent activity, with upgrades, renewals and downgrades within a validity period.

Segregated benefits

Purchase offers, upgrade rewards, and birthday and anniversary benefits scale by tier.

Budget first

Program cost was modelled against rake before launch, with spend tracked against estimates afterwards.

How success was measured

North star: tier-wise D7 and D30 retention from upgrade date, stickiness (DAU/MAU) and average monthly rake per user. Trade-off metrics, reviewed monthly: fraud and risk alerts, tier-wise purchase amounts and first-game conversion, so the program couldn't win on one number while hurting another.

03Results

  • M2 retention for high-value players up 5%, and $0.5M a month in incremental revenue
  • Of players who upgraded, 81% increased monthly play, 79% increased purchases and 76% played more days
  • Ambassador upgrades played 42% more days a month, against a 10% organic increase
  • 60% of upgraded players opened the Ace Club dashboard more than 10 times, confirming they were working toward the next tier
  • 75% of Ambassadors used at least one benefit

This work contributed to the 10% revenue growth that earned my promotion to Lead PM within a year.

04Experiments, before and after launch

Ace Club was tested at every stage, with analytics and CRM, so each change was a hypothesis with a metric rather than a guess.

  1. Before launchPre-build

    Plotline in-app test

    Before committing to a build, we ran the idea as an in-app experiment through Plotline. Hypothesis: if players earn Ace Points for their game play, and see the level those points unlock, they will improve their wagering and play more often.

  2. At launchShipped

    Controlled migration

    Rather than a hard cut-over, every existing VIP was mapped to a tier from their best 2-month Ace Points over the last 3 months. No one dropped more than one level, and fraud and responsible-gaming flags were reviewed before anyone entered the top two tiers. About 95% of existing VIPs landed in Diamond or Ambassador.

  3. After launchValidated

    Did players understand the ladder?

    We checked UXCam session recordings and dashboard events to see whether players were working toward the next tier. 60% of upgraded players opened the dashboard more than 10 times.

  4. After launchIterated

    Benefit pacing

    About 80% of players used their benefits in the first 3 days after upgrading, which defeated the goal of steady engagement. The next version spaced purchase offers and redemption limits across the validity period, while still showing the full value up front.

  5. After launchIterated

    Validity period

    Good Diamond and Ambassador players who played in bursts were downgrading after 2 months. We tested longer validity of 4 and 6 months, comparing a simple config change with a qualification-period model.

  6. NextRoadmap

    Ace Points as a currency

    Follow-on tests made points more useful: Ace Points as tourney entry, tuning Ace Points tourney configs to drive reactivations, a one-day monthly redemption event for Ambassador players, and redeeming points through deposits or for third-party vouchers.

The same loyalty model is being extended to the group's other apps, A23 Poker and Adda 52.

All work
Case study · Head Digital Works · A23 Rummy

Tourneys & Run Rummy

Tournaments were a small part of A23 Rummy's business with room to grow. By testing instead of guessing, and fixing discoverability first, we doubled tourney revenue to $0.4M a month, then launched a new game variant that added $0.3M a month.

Role
Lead PM
Methods
A/B tests, UI/UX revamp
Levers
Configs, rebuys, comms, discoverability
Goal
Revenue, stickiness, retention
2xTourney revenue, $0.2M → $0.4M a month
0.8 → 2.5Rake-to-spends
33% → 38%D30 retention
+$0.3MA month from Run Rummy
Tourney test
Control A
Rake-to-spends 0.8
Stickiness 16%
New config + rebuys B
Rake-to-spends 2.5
Stickiness 25%
Run Rummy
Pick your Joker NEW
Choose before the deal
+10% games per DAU
+$0.3M a month

Redrawn illustrations; the numbers shown are the before and after results from the work.

01The goal

Grow tourney revenue while improving engagement and retention, and make tourney gameplay sticky enough that players came back for it, not just for cash games.

02The approach

Experiment on the economics

A/B tests on tourney configs, rebuys and communications showed what players responded to, instead of debating it.

Discoverability first

A UI/UX revamp made tourneys easier to find and enter before adding anything new. Tab-to-click rose 15%.

Monthly revenue$0.2M → $0.4M
Rake-to-spends0.8 → 2.5
Stickiness16% → 25%
D30 retention33% → 38%

Each row on its own scale: revenue 0–$0.5M, rake-to-spends 0–3, percentages 0–100%.

Rake-to-spends tripling matters as much as the revenue: the business earned far more for every rupee spent on tourney prizes and incentives.

03Run Rummy

A new variant that lets players pick their own Joker. It gave regular players a fresh reason to play, lifting average games per DAU by 10% and adding $0.3M a month, about 2% of revenue.